Senin, 27 September 2010

Artificial Intelligence

The branch of computer science concerned with making computers behave like humans. The term was coined in 1956 by John McCarthy at the Massachusetts Institute of Technology. Artificial intelligence includes


  • games playing: programming computers to play games such as chess and checker,

  • expert systems : programming computers to make decisions in real-life situations (for example, some expert systems help doctors diagnose diseases based on symptoms), 

  • natural language : programming computers to understand natural human languages,

  • neural networks : Systems that simulate intelligence by attempting to reproduce the types of physical connections that occur in animal brains,

  • robotics : programming computers to see and hear and react to other sensory stimuli,